Suramya's Blog : Welcome to my crazy life…

April 20, 2021

Converting old tires into graphene to reinforce concrete

Filed under: Emerging Tech — Suramya @ 7:42 PM

Waste tires are are a major pain to recycle and usually end up in landfills or being burned for fuel/heat. They are especially popular with the poor because they take a while to burn and thus give heat for a longer duration. Unfortunately, the process is also very polluting and the smoke from these fires is especially bad for the environment (and for the folks breathing it in). However, there are not many uses for these tires at scale that are not more polluting, but that changes now. Thanks to research by Rice researchers, we now have a way to convert waste rubber into turbostratic graphene, which can be employed to strengthen concrete.

Most conventional production processes for graphene are time-consuming, solvent-intensive, and energetically demanding. To circumvent these limitations for mass production, flash Joule heating (FJH) has been shown to be an effective method to synthesize graphene. Here, methods for optimizing production of graphene from rubber waste feedstocks are shown. Through careful control of system parameters, such as pulse voltage and pulse time, turbostratic flash graphene (tFG) can be produced from rubber waste. It is characterized by Raman spectroscopy, X-ray diffraction and thermogravimetric analysis. The resulting tFG can be easily exfoliated and dispersed into various solvents because of its turbostratic arrangement. Addition of tFG into Portland cement results in a significant increase in the compressive strength of the composite. From a materials perspective, FJH offers a facile and inexpensive method for producing high quality tFG from rubber waste materials, which would otherwise be disposed of in landfills or burned for fuel. FJH allows for upcycling of low-value rubber waste into high-value carbon nanomaterials for use as reinforcing additives.

The researchers estimate that the conversion process’s electricity would cost about $100 per ton of starting carbon. It is great that more people are focusing on alternate uses / conversion of these ‘unusable’ items to more useable stuff.

More details are available here: Flash graphene from rubber waste

– Suramya

March 29, 2021

New Liquid created that can store Solar Energy for Almost Two Decades

Filed under: Emerging Tech,My Thoughts — Suramya @ 11:14 AM

Solar power is one of the cheapest sources of power currently available, however the biggest problem we have with is that it is only available during the day and requires us to store the power in a battery which is not the most efficient way to store energy. Now, after over a year of development a group of Swedish scientists have created a liquid called norbornadiene that allows us to store solar power more efficiently than anything currently possible.

The solar thermal collector named MOST (Molecular Solar Thermal Energy Storage System) works in a circular manner. A pump cycles the solar thermal fuel through transparent tubes. When sunlight makes contact with the fuel, the bonds between its atoms are rearranged and it transforms into an energy-rich isomer. The sun’s energy is then captured between the isomers’ strong chemical bonds.

Incredibly, the energy stays trapped there even when the molecule cools down to room temperature. To put the trapped energy to use, the liquid flows through a catalyst (also developed by the research team) creating a reaction that warms the liquid by 113 °F (63 °C). This returns the molecule to its original form, releasing energy in the form of heat.

“When we come to extract the energy and use it, we get a warmth increase which is greater than we dared hope for,” the leader of the research team, Kasper Moth-Poulsen, Professor at the Department of Chemistry and Chemical Engineering said in the press release.

The fuel is super efficient and can store up to 250 watt-hours per 1 kg of fluid, this is approximately twice the energy capacity of the Tesla’s Powerwall batteries, so you can see how big a breakthrough this is.

The project has been granted 4.3 million Euros from the EU and will last 3.5 years to develop prototypes of the technology for large-scale applications.

More details of the project are available at: Interestingengineering.com.

– Suramya

October 15, 2020

Spinach can power up fuel cells in addition to Popeye

Filed under: Emerging Tech — Suramya @ 11:43 PM

A lot of us grew up with watching Popeye get a power boost from eating Spinach, now thanks to the research done at American University we found that spinach can also be used to give fuel cell’s a boost. Historically we have used platinum based catalysts in fuel cells but since platinum is very expensive & hard to obtain teams have been looking for alternatives. They found that due to the high Iron & nitrogen content of Spinach they were able to create a viable Catalyst.

To prepare the catalyst, you need to wash the leaves & pulverize into a juice followed by freeze drying the result. This frozen juice is ground into a powder, melamine and salts like sodium chloride & potassium chloride are added. After this the composite is pyrolyzed at 900 C a couple of times resulting in the catalyst. The results so far have been quite promising but there still needs to be a lot more research done to see if this is viable when done at a commercial scale. The biggest advantage of using Spinach is that it is a renewable & sustainable source of biomass.

Biomass-derived porous carbon materials are effective electrocatalysts for oxygen reduction reaction (ORR), with promising applications in low-temperature fuel cells and metal–air batteries. Herein, we developed a synthesis procedure that used spinach as a source of carbon, iron, and nitrogen for preparing porous carbon nanosheets and studied their ORR catalytic performance. These carbon sheets showed a very high ORR activity with a half-wave potential of +0.88 V in 0.1 M KOH, which is 20 mV more positive than that of commercial Pt/C catalysts. In addition, they showed a much better long-term stability than Pt/C and were insensitive to methanol. The remarkable ORR performance was attributed to the accessible high-density active sites that are primarily from Fe–Nx moieties. This work paves the way toward the use of metal-enriching plants as a source for preparing porous carbon materials for electrochemical energy conversion and storage applications.

The next step in the process is to create a fuel cell using this catalyst and the team is exploring collaboration options with other research groups.

Source: Spinach Gives Fuel Cells a Power Up

– Suramya

October 14, 2020

Walking around in a Cell using Virtual Reality

Filed under: Computer Hardware,Emerging Tech,Tech Related — Suramya @ 11:59 PM

It’s hard to view 3D data on a 2D screen efficiently which is why Virtual Reality (VR) & Augmented Reality (AR) have so many fans as they allow us to interact with data in 3D, making it more intuitive and easier to process (for some use cases). Now there is another application for VR that actually makes sense and is not just hype. Researchers at University of Cambridge & Lume VR Ltd have managed to convert super-high resolution microscopy data into a format that can be visualized in VR.

Till 2014 it was assumed that we could never obtain a better resolution than half the wavelength of light. The Nobel Laureates in Chemistry 2014 managed to work around this limitation creating a new field called Super-resolution microscopy that allows us to obtain images at nanoscale. This enables us to see the individual molecules inside cells to track proteins involved in various diseases or watch fertilized eggs as they divide into embryos. Combining this with the technology from Lume VR allows us to visualize and interact with the biological data in real time.

Walking through the cells gives you a different perspective and since the data is near real time it allows us to literally watch the cell’s reaction to a particular stimuli. This will have massive implications for the Biomed/BioTech fields. Maybe we can use it to figure out why organ rejections happen or what causes Alzheimer’s.

“Data generated from super-resolution microscopy is extremely complex,” said Kitching. “For scientists, running analysis on this data can be very time-consuming. With vLUME, we have managed to vastly reduce that wait time allowing for more rapid testing and analysis.”

The team is mostly using vLUME with biological datasets, such as neurons, immune cells or cancer cells. For example, Lee’s group has been studying how antigen cells trigger an immune response in the body. “Through segmenting and viewing the data in vLUME, we’ve quickly been able to rule out certain hypotheses and propose new ones,” said Lee. This software allows researchers to explore, analyse, segment and share their data in new ways. All you need is a VR headset.”

Interestingly vLUME is available for download as an Open Source program from their Git repository. The program is free free-for-academic-use. Check it out if you are interested in how it works.

Source: New virtual reality software allows scientists to ‘walk’ inside cells

– Suramya

October 13, 2020

It is now possible to generate clean hydrogen by Microwaving plastic waste

Filed under: Emerging Tech,Interesting Sites,My Thoughts — Suramya @ 2:33 PM

Plastic is a modern hazard and Plastic Pollution has a massive environmental impact. As of 2018, 380 million tonnes of plastic is being produced worldwide each year (source: Wikipedia). Since we all knew that plastic was bad a lot of effort was put in to get people to recycle plastics and single use plastics have been banned in a lot of places (In India they are banned as of 2019). However as per the recent report by NPR, recycling doesn’t keep plastic out of landfills as it is not economically viable at a large scale. It is simply cheaper to just bury the plastic than to clean it and recycle. Apparently this has been known for years now but the Big Oil companies kept it quite to protect their cash cow. So the hunt of what to do with the plastic continues and thanks to recent breakthroughs there just might be light at the end of this tunnel.

Apparently plastic has a high density of Hydrogen in it (something that I wasn’t aware of) and it is possible to extract this hydrogen to use as fuel for a greener future. The existing methods involve heating the plastic to ~750°C to decompose it into syngas (mixture of hydrogen and carbon monoxide) which are then separated in a second step. Unfortunately this process is energy intensive and difficult to make commercially viable.

Peter Edwards and his team at the University of Oxford decided to tackle this problem and found that if you broke the plastic into small pieces with a kitchen blender and mixed it with a catalyst of iron oxide and aluminium oxide, then microwaved it at 1000 watts then almost 97 percent of the gas in the plastic was released within seconds. To cherry on top is that the material left over after the process completed was almost exclusively carbon nanotubes which can be used in other projects and have vast applications.

The ubiquitous challenge of plastic waste has led to the modern descriptor plastisphere to represent the human-made plastic environment and ecosystem. Here we report a straightforward rapid method for the catalytic deconstruction of various plastic feedstocks into hydrogen and high-value carbons. We use microwaves together with abundant and inexpensive iron-based catalysts as microwave susceptors to initiate the catalytic deconstruction process. The one-step process typically takes 30–90 s to transform a sample of mechanically pulverized commercial plastic into hydrogen and (predominantly) multiwalled carbon nanotubes. A high hydrogen yield of 55.6 mmol g−1plastic is achieved, with over 97% of the theoretical mass of hydrogen being extracted from the deconstructed plastic. The approach is demonstrated on widely used, real-world plastic waste. This proof-of-concept advance highlights the potential of plastic waste itself as a valuable energy feedstock for the production of hydrogen and high-value carbon materials.

Their research was published in Nature Catalysis, DOI: 10.1038/s41929-020-00518-5 yesterday and is still in the early stages. But if this holds up at larger scale testing then it will allow us to significantly reduce the plastic waste that ends up in landfills and at the bottom of the ocean.

Source: New Scientist: Microwaving plastic waste can generate clean hydrogen

– Suramya

October 12, 2020

No Batteries or Electronics Required to power the Internet of Plastic Things

Filed under: Emerging Tech,Tech Related — Suramya @ 11:48 PM

One of the problems we face when trying to create devices that connect to each other or have built in intelligence is how do we power such devices? The trade-off has always been between portability and connectivity. Now, thanks to the efforts of Researchers at the University of Washington, we have a technique for three-dimensionally (3D) printing plastic objects that can communicate with Wifi devices without batteries or electronics. Building on top of previous work in which another research team managed to transmit their data by either reflecting (1) or not reflecting (0) a Wi-Fi router’s signals. However the problem was that they needed multiple electronic components to work, which is something that’s not always feasible. The team published their paper back in 2017 and have been hard at work enhancing their technology since then. Now after years of effort they have managed to map the Wi-Fi backscatter technology to 3D geometry and create 3D CAD Models that can be printed using standard 3D Printers. This drastically reduces the cost of implementing this technology and opens the field for 3D printed devices for any and all projects.

Printed Wi-Fi. We present the First 3D printed design that can transmit data to commercial RF receivers including Wi-Fi. Since 3D printing conventional radios would require analog oscillators running at gigahertz frequencies, our design instead leverages Wi-Fi backscatter, which is a recent advance in low-power wireless communication where a device communicates information by modulating its reflection of an incident Wi-Fi signal. The device can toggle an electronic switch to either absorb or reflect an ambient signal to convey a sequence of 0 and 1 bits. The challenge however is that existing Wi-Fi backscatter systems [Kellogg et al. 2016] require multiple electronic components including RF switches that can toggle between reflective and non-reflective states, digital logic that controls the switch to encode the appropriate data as well as a power source/harvester that powers all these electronic components. Our key contribution is to apply Wi-Fi backscatter to 3D geometry and create easy to print wireless devices using commodity 3D printers.

To achieve this, we create non-electronic and printable analogues for each of these electronic components using plastic filaments and integrate them into a single computational design. Specifically,To print the backscatter hardware, we leverage composite plastic Filament materials with conductive properties, such as plastic with copper and graphene fillings. We characterize the RF properties of these filaments and use them to design fully 3D printable antennas and RF backscatter switches (see §3).

* In lieu of digital logic electronics, we encode bits with 3D printed plastic gears. Specifically, ‘0’ and ‘1’ bits are encoded by the presence and absence of tooth on the gear respectively. To backscatter a se-
quence of bits, the gear teeth are configured to toggle the backscatter switch between reflective and non-reflective states.

* We leverage the mechanical nature of many sensors and widgets to power our backscatter design. We present computational designs that use push buttons to harvest energy from user interaction as well as a combination of circular plastic springs to store energy. Finally, we design 3D printable sensors that directly power the backscatter system, through their sensing operation.

The team basically has managed to leverage mechanical motion to power their devices. e.g. pushing a mechanical button will use the mechanical motion to provide power for it to transfer data. Another really interesting side effect of their research will be to drastically reduce the electronic waste generated because these devices will no longer require batteries to operate.

Currently they have managed to power a detergent bottle that signals when it’s empty and automatically order’s refills among other things. I can envision it being used in smart clothing in the near future to power the data transmission or powering mechanical dials & switches for digital systems that don’t need to be wired into the system. In fact there there are multiple such usecases which will benefit from this technology. Sky is the limit for this tech. In fact it might even be feasiable to use this in space missions where every gram of weight needs to be managed and removing the need for heavy batteries will have an immediate impact on cost.

I will definitely be keeping an eye out for future breakthroughs in this area.

Source: IEEE Spectrum: Here Comes the Internet of Plastic Things, No Batteries or Electronics Required

– Suramya

September 25, 2020

Scientists find molecule to make bio-generated power more efficient.

Filed under: Emerging Tech — Suramya @ 10:06 AM

Producing Electricity is one of the great challenges of the modern world and We have been producing electricity by burning coal, using nuclear fission, Solar power, Wind Power etc etc for decades. However each of these have some drawback or other, and they are all not very portable. To power our portable devices & sensors we use batteries that are a big ecological issue as despite decades of effort most synthetic and molecular electronic materials remain bio-incompatible and nonbiodegradable. Plus the batteries only last for a limited time before needing to be replaced. Solar cells are good but don’t work at night plus we still need to store the power generated which brings us back to the battery problem.

Due to the above mentioned issues, we have been searching for new and improved ways to produce electricity that reduce the ecological impact of power generation. One of the ways explored is to use Microbial fuel cells powered by Bacteria, specifically Geobacter Colonies. Geobacter is a groundwater-dwelling genus of bacteria that lives in the soil beneath our feet and has the fascinating capability of producing electrons as waste much like how we humans generate CO2 while breathing. These electrons are then transmitted through what is essentially a giant snorkel of nanowire made out of a conductive material into the soil around the bacteria. In previous research, Nikhil Malvankar, an assistant professor at Yale University’s Microbial Science Institute in Connecticut and his colleagues found that when the Geobacter microbes are exposed to a small electrode in the lab they automatically assemble into interlinked piles of hundreds of individual microbes, capable of moving electrons through a single shared network. This substantially increases the amount of electricity produced by the microbes.

Now the question they had to answer was that how are the microbes able to transmit electrons through the interlinked piles efficiently so they set about using cutting-edge microscopy techniques to study the phenomenon. The first technique, called high-resolution atomic force microscopy, gathered information about the structure of the nanowires by touching their surface with an extremely sensitive mechanical probe and the second technique, called infrared nanospectroscopy used infrared light which was reflected off the nonowires to identify specific molecules. With these two methods, the researchers saw the “unique fingerprint” of each amino acid in the proteins that make up Geobacter’s nanowires.

During the study the team found that, when stimulated by an electric field Geobacter produced a previously unknown kind of nanowire made of a protein called OmcZ which is made of tiny, metallic building blocks called hemes. This new type of nanowire is over a 1,000 times more efficient in conducting electricity than the normal one. This new research has been published on Aug. 17 in the journal Nature Chemical Biology and it has paved the way to making the production of bio-electronics both cheaper and easier by increasing the power generated by the bacterial colony.

Once we figure out how to replicate this at scale then we will have the ability to generate sustainable power using just the microbes from beneath our feet.

Source: Scientists find ‘secret molecule’ that allows bacteria to exhale electricity

– Suramya

September 13, 2020

Convert Waste Heat From Devices Like Refrigerators Into Electricity

Filed under: Emerging Tech — Suramya @ 11:57 PM

All electric devices that we use continuously dump waste heat into their surroundings, the amount discarded as heat depends on how efficient the device is. However no matter how efficient the device is there is always some energy lost as heat. We have known for years how to convert heat into electricity (that’s how power plants work), but that requires a large amount of heat and the waste heat generated by our devices is too low to covert to electricity in a cost effective/efficient manner.

There are specialized semiconductors called thermoelectric materials that generate electricity when one side of the material is hotter than the other. Unfortunately for them to work well the heat difference between the two sides needs to be in the order of hundreds of degrees making them useless to convert low-grade heat to electricity. To solve this problem materials physicist Jun Zhou and colleagues at the Huazhong University of Science and Technology have come up with Thermocells that use liquids instead of solids in the space between the two sides. The liquid conducts charges from the hot side to the cold side by moving charged molecules or ions instead of electrons. This unfortunately also transfers heat from one side to the other making them less efficient over the long run. To solve that problem they spiked the ferricyanide with a positively charged organic compound called guanidinium that reduces the thermal conductivity of the solution making it over 5 times more efficient than the previous versions.

Zhou and colleagues started with a small thermocell: a domino-size chamber with electrodes on the top and bottom. The bottom electrode sat on a hot plate and the top electrode abutted a cooler, maintaining a 50°C temperature difference between the two electrodes. They then filled the chamber with ionically charged liquid called ferricyanide.

Past research has shown that ferricyanide ions next to a hot electrode spontaneously give up an electron, changing from one with a –4 charge, or Fe(CN)6–4, to an ferricyanide with a –3 charge, or Fe(CN)6–3. The electrons then travel through an external circuit to the cold electrode, powering small devices on the way. Once they reach the cold electrode, the electrons combine with Fe(CN)6–3 ions that diffused up from below. This regenerates Fe(CN)6–4 ions, which then diffuse back down to the hot electrode and repeat the cycle.

To reduce the heat carried by these moving ions, Zhou and his colleagues spiked their ferricyanide with a positively charged organic compound called guanidinium. At the cold electrode, guanidinium causes the cold Fe(CN)6–4 ions to crystallize into tiny solid particles. Because solid particles have lower thermal conductivity than liquids, they block some of the heat traveling from the hot to the cold electrode. Gravity then pulls these crystals to the hot electrode, where the extra heat turns the crystals back into a liquid. “This is very clever,” Liu says, as the solid particles helped maintain the temperature gradient between the two electrodes.

If we can make this more efficient and get similar energy output while reducing the cost of the cell by using more inexpensive materials in the cell then we can soon imagine a world where we can power devices using the ambient heat around us. It will also allow us to make engines/motors/gadgets etc more efficient by reducing their energy requirements.

The study was published this week in Science: Thermosensitive crystallization–boosted liquid thermocells for low-grade heat harvesting

– Suramya

September 12, 2020

Post-Quantum Cryptography

Filed under: Computer Related,Quantum Computing,Tech Related — Suramya @ 11:29 AM

As you are aware one of the big promises of Quantum Computers is the ability to break existing Encryption algorithms in a realistic time frame. If you are not aware of this, then here’s a quick primer on Computer Security/cryptography. Basically the current security of cryptography relies on certain “hard” problems—calculations which are practically impossible to solve without the correct cryptographic key. For example it is trivial to multiply two numbers together: 593 times 829 is 491,597 but it is hard to start with the number 491,597 and work out which two prime numbers must be multiplied to produce it and it becomes increasingly difficult as the numbers get larger. Such hard problems form the basis of algorithms like the RSA that would take the best computers available billions of years to solve and all current IT security aspects are built on top of this basic foundation.

Quantum Computers use “qubits” where a single qubit is able to encode more than two states (Technically, each qubit can store a superposition of multiple states) making it possible for it to perform massively parallel computations in parallel. This makes it theoretically possible for a Quantum computer with enough qubits to break traditional encryption in a reasonable time frame. In a theoretical projection it was postulated that a Quantum Computer could break a 2048-bit RSA encryption in ~8 hours. Which as you can imagine is a pretty big deal. But there is no need to panic as this is something that is still only theoretically possible as of now.

However this is something that is coming down the line so the worlds foremost Cryptographic experts have been working on Quantum safe encryption and for the past 3 years the National Institute of Standards and Technology (NIST) has been examining new approaches to encryption and data protection. Out of the initial 69 submissions received three years ago the group narrowed the field down to 15 finalists after two rounds of reviews. NIST has now begun the third round of public review of the algorithms to help decide the core of the first post-quantum cryptography standard.

They are expecting to end the round with one or two algorithms for encryption and key establishment, and one or two others for digital signatures. To make the process easier/more manageable they have divided the finalists into two groups or tracks, with the first track containing the top 7 algorithms that are most promising and have a high probability of being suitable for wide application after the round finishes. The second track has the remaining eight algorithms which need more time to mature or are tailored to a specific application.

The third-round finalist public-key encryption and key-establishment algorithms are Classic McEliece, CRYSTALS-KYBER, NTRU, and SABER. The third-round finalists for digital signatures are CRYSTALS-DILITHIUM, FALCON, and Rainbow. These finalists will be considered for standardization at the end of the third round. In addition, eight alternate candidate algorithms will also advance to the third round: BIKE, FrodoKEM, HQC, NTRU Prime, SIKE, GeMSS, Picnic, and SPHINCS+. These additional candidates are still being considered for standardization, although this is unlikely to occur at the end of the third round. NIST hopes that the announcement of these finalists and additional candidates will serve to focus the cryptographic community’s attention during the next round.

You should check out this talk by Daniel Apon of NIST detailing the selection criteria used to classify the finalists and the full paper with technical details is available here.

Source: Schneier on Security: More on NIST’s Post-Quantum Cryptography

– Suramya

September 9, 2020

Augmented Reality Geology

Filed under: Computer Software,Emerging Tech,Interesting Sites,Tech Related — Suramya @ 10:17 PM

A lot of times when you look at Augmented Reality (AR), it seems like a solution looking for problem. We still haven’t found the Killer App for AR like the VisiCalc spreadsheet was the killer app for the Apple II and Lotus 1-2-3 & Excel were for the IBM PC. There are various initiatives underway but no one has hit the jackpot yet. There are applications that allow a Doctor to see a reference text or diagram in a heads up display when they’re operating which is something that’s very useful but that’s a niche market. We need something broader in scope and there is a lot of effort focused on the educational field where they’re trying to see if they can use augmented reality in classrooms.

One of the Implementations that sounds very cool is by an app that I found recently where they are using it to project a view of rocks and minerals etc for geology students using AR. Traditionally students are taught by showing them actual physical samples of the minerals and 2D images of larger scale items like meteor craters or strata. The traditional way has its own problems of storage and portability but with AR you can look at a meteor crater in a 3D view, and the teacher can walk you through visually on how it looks and what geological stresses etc formed around it. The same is also possible for minerals and crystals along with other things.

There’s a new app, called GeoXplorer available on both Android and iOS that allows you to achieve this. The app was created by the Fossett Laboratory for Virtual Planetary Exploration to help students understand the complex, three-dimensional nature of geologic structures without having to travel all over the world. The app has a lot of models programmed into the system already with more on the way. Thanks to interest from other fields they are looking at including models of proteins, art, and archeology as well into the App.

“You want to represent that data, not in a projective way like you would do on a screen on a textbook, but actually in a three-dimensional way,” Pratt said. “So you can actually look around it [and] manipulate it exactly how you would do in real life. The thing with augmented reality that we found most attractive [compared to virtual reality] is that it provides a much more intuitive teacher-student setting. You’re not hidden behind avatars. You can use body-language cues [like] eye contact to direct people to where you want to go.”

Working with the Unity game engine, Pratt has since put together a flexible app called GeoXplorer (for iOS and Android) for displaying other models. There is already a large collection of crystalline structure models for different minerals, allowing you to see how all the atoms are arranged. There are also a number of different types of rocks, so you can see what those minerals look like in the macro world. Stepping up again in scale, there are entire rock outcrops, allowing for a genuine geology field-trip experience in your living room. Even bigger, there are terrain maps for landscapes on Earth, as well as on the Moon and Mars.

Its still a work in progress but I think it’s going to be something which is going to be really cool and might be quite a big thing coming soon into classrooms around the world. The one major constraint that I can see is right now, you have to use your phone as the AR gateway which makes it a bit cumbersome to use, something like a Microsoft HoloLens or other augmented reality goggles will make it really easy to use and make it more natural, but obviously the cost factor of these lenses is a big problem. Keeping that in mind it’s easy to understand why they went with the Phone as the AR gateway instead of a Hololens or something similar.

From Martian terrain samples collected by NASA’s Mars Reconnaissance Orbiter to Devil’s Tower in Wyoming to rare hand samples too delicate to handle, the team is constantly expanding the catalog of 3D models available through GeoXplorer and if you have a model you’d like to see added to the app please get in contact with the Fossett Lab at fossett.lab@wustl.edu.

– Suramya

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